AI Insights · Timothy · April 2024
Top 5 First Person Games on iOS in the US: Q1 2024 Performance
Discover the performance metrics of the top 5 first person games on iOS in the US for Q1 2024, including weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 first-person games on iOS in the United States showcased varying trends in downloads, revenue, and active users. Data provided by Sensor Tower offers an insightful look into these metrics.
Call of Duty®: Mobile from Activision Publishing, Inc. experienced fluctuations in both revenue and user engagement. Weekly revenue started strong at around $3.3M in early January, dipped to approximately $1.8M by late January, then peaked again at $3.6M in early February. The quarter closed with a revenue of approximately $2.5M in the last week of March. Weekly downloads remained relatively stable, averaging between 150K and 200K, while weekly active users saw a slight decline from around 3M to 2.7M.
Call of Duty®: Warzone™ Mobile, also by Activision Publishing, Inc., was released in late March 2024. In its initial week, it garnered impressive downloads of nearly 900K and increased to over 1.1M the following week. Revenue followed a similar upward trend, starting at approximately $580K and slightly decreasing to $490K. Active users surged from 700K to 870K in the same period.
Fill The Fridge! by Rollic Games saw consistent download numbers, starting at around 68K in early January and ending with a peak of 97K in the last week of March. Active users followed a similar pattern, increasing from 195K to 220K over the quarter.
Teacher Simulator from Kwalee Ltd experienced a notable rise in downloads and active users. Weekly downloads climbed from around 58K in early January to approximately 79K by the end of March. Active users showed a significant increase from 105K to 128K over the quarter.
Hunting Sniper by SPARKS INFORMATION (SINGAPORE) PTE. LTD. had a mixed performance. Weekly revenue started at around $280K and peaked at $360K in early February before declining to approximately $230K by the end of March. Downloads saw a steady decrease from 103K in early January to around 33K in late March. Active users also declined from 277K to 193K throughout the quarter.
For more detailed insights and data on app performance, visit Sensor Tower.